LUKAS SCHÖNWIESE

Audio Designer // Open for Opportunities

// Showreel

in progress. meanwhile conceptual sound design placeholder

// game Audio Showcase

Jected Rivals

AA Game 2023

AUDIO DESIGN // UNREAL // WWISE
audio design and systems for: ambience, character foley, character gadgets, destructibles, crowds (recorded),

Bots Are Stupid

Indie Game 2023

FULL AUDIO PRODUCTION // MONOGAME
hardcoded audio, professionally published by Yogscast, sold over 40,000 copies, music available on soundcloud

Panta Rhei (Demo)

Indie Game 2022

AUDIO DESIGN // UNITY // FMOD
audio design, FMOD implementation, functional time-reverse audio system, music composition

// Film highlights

TEDˣ Lend

Live TED Event 2019

AUDIO DESIGN
audio brand design for multiple
video inserts of a TED event

SOUND LEAD // AUDIO DESIGN
foley recording, sound design,
music supervision, 5.1 mix & mastering

Flock

Animated short 2022

Taste of Love

Short 2017 (vimeo staff pick)

AUDIO DESIGN // COMPOSITION
foley recording supervisor, sound design,
5.1 mix & mastering

// Selected works

// VIDEO GAMES

TBA - WE JAM

Additional composition

2025

discord activity

TBA

WE JAM

Game Design, Audio System, Sound Design, Composition

2024

HOT NOON

video game

Audio Design, Audio Sub-Systems, Additional Recording

2023

JECTED RIVALS

AA video game

Audio Production Lead, Sound Design, Audio System

2023

PANTA RHEI (DEMO)

video game

Audio System Design, Sound Design, Music Curation

video game

2022

TRASH PATROL

Audio Design

browser game

2021

LAZERS

Audio Design, Composition, Level Design, Audio System

2020

REECH & HAIT

video game

Game Treatment, Conceptual Music Album

2019

video game concept

THERE SHALL BE LIGHT

// FILM AND OTHER MEDIA

TBA - BATSHIT SPELUNKING

Sound Design

2025

movie

TBA

    BATSHIT SPELUNKING

Immersive Audio Consultancy, Recording Artist

    BEING ANTON

2024

interactive exhibition

Audio Production Lead, Sound Design

2023

    FLOCK

animated short

Sound Design, Composition

2022

commercial redesign

    CAR COMMERCIAL

Sound Design, Composition

2021

animated short

    ADD TO CART

Sound Design Lead, Sound Design, Composition

2017

short film

    TASTE OF LOVE

// Skills and professional expertise

Foley Recording

Production Sound Mixing

On-Location Boom Operating

Environmental Sound Recording

// RECORDING

Sound Design & Effects Creation

Dialogue Editing & Restoration

Original Score Composition

UI Sound Design

// POST-PRODUCTION

Adaptive Audio Systems

Immersive 3D Audio Design

Middleware Integration

Dynamic Soundscapes

// SYSTEM DESIGN & INTEGRATION

Bachelor of Arts in MultiMediaArt Audio -
University of Applied Sciences Salzburg

// about me

(master degree exam June 2025)

Since early childhood, my heart has been beating for sound and music. I attended schools focused on audio engineering and pursued my hobbies - Sound Design and Composition - with unbridled enthusiasm wherever life led me. Over time, my passion for audiovisual work has only intensified, driving me to pour every ounce of my heart and soul into mastering this craft.

Master Thesis:

Auditory Threat Indicators in Video Games

Bachelor Thesis:

Implicit Rule Design in Tutorials for Intuitive Orientation in Virtual Worlds

// Composition

Sound design is my primary focus.

However, music is an integral part of my process. I frequently engage with it through implementation, composing additional layers, or crafting complete scores. I invite you to explore a curated selection of my work.

// Contact

Based in Austria? Let’s grab coffee, or connect online if you’re elsewhere. I’m always excited to meet new collaborators. :)

Hit me up, or simply leave a message.